A downloadable TTRPG

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Saddle Up for Songs and Showdowns

In the untamed landscape of Americana Mythica, legends are born over whiskey shots and ballads echo louder than gunfire. You'll walk the line between law and legend, crafting tales spun from grit, ghosts, and guitars.

Adventure Awaits on Roads Less Traveled

Step into a world carved from folklore and Americana. Forge your path as drifter musicians and outlaw heroes, each story leaving its mark across wild territories. Whether you're trading riddles with spirits at the crossroads, charming your way out of trouble, or outrunning marshals down moonlit highways, your journey will resonate through the ages.

Gamblin', Glory, and the Devil's Luck

Life’s greatest moments come down to a roll of the dice and the guts to bet big. Navigate showdowns with your sharpest wits and sweetest notes, push your luck until it bends—or breaks—and carve your name into legend. With themes ranging from redemption to rebellion and mechanics that let every gambler and storyteller shine, no two journeys will ever be the same.

Gather your posse, tune your instruments, and ante up. Every gamble could end in glory, every story in a song worth singing long after the sun sets.

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Designer Note: The PDF is 48 pages long and in full color. I set the Suggested Donation Amount at $0.0005 per word, rounded to the nearest dollar.

AI Use: I use Generative AI as a tool in my creative process, not as an author; every word is shaped by me, not pasted from a prompt.

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Click download now to get access to the following files:

Outlaws!.pdf 21 MB
Character Sheet.pdf 355 kB

Development log

Comments

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I was going through the rules, and I’ve already found an issue with character creation.

For Themes, it’s said that each is ranked 0 to 5.  However, unlike Traits (which lists 10 points can be distributed, with each having a “starting cap” of 3), Themes don’t have a number of points to distribute.

Does this mean each Outlaw starts out with 0 in every Theme (and has to level up during play), or is there a process of spreading points across Themes that isn’t in the book?

Aw. I see the confusion. I could have written that more clearly. 

Each Theme is ranked from 0 to 5; one is Rank 0, a second is Rank 1, a third is Rank 2, and so on.

I've updated the PDF to rewrite the sections on themes to read:

Theme is the kind of trouble an Outlaw finds themselves dancin’ with. It’s their knack for takin’ life’s punches and turnin’ ‘em into stories worth tellin’. At the start, an Outlaw sets the priority for each of their six Themes, either 0, 1, 2, 3, 4, or 5. Zero means they’re as green as new grass, while five shows a soul weathered by the road, wise to its tricks and turns. The higher your Rank, the more Song you can throw into the mix when it’s time to gamble.

and

Every Outlaw has these themes ranked from zero to five; one trait at rank zero, another at rank one, a third at rank two, and so forth. You’re settin’ the rank for each Theme, buildin’ the song of who you are right from the get-go. However you spread it, you get to shape the kind of Outlaw you are at the start, carvin’ out your strengths, weaknesses, and the kinds of stories you’re most ready to dance with.

Hopefully, that's clearer.