Generative AI in my projects


Yes, I use generative AI tools like ChatGPT in my work. However, nothing in my games is copied/pasted directly from an AI. Everything that makes it into a finished product has been shaped, rewritten, and refined by me. In every game where I've used AI tools, I’ve fully disclosed their use—both on Itch and in the book’s credits.


In all my projects, AI serves a single purpose: a tool. Just like I use spell check to fix typos or Grammarly to improve sentence clarity, I use AI to support and streamline my creative process—not to replace it. I'm the creator. I use AI as a collaborative writing partner. I ask it questions, bounce ideas off it, and use its responses to spark creativity. AI is one of many instruments I use to bring my ideas to life. No one questions the use of a dice probability calculator to check mechanics, a name generator for NPCs, or a map tool to create a quick region. I see AI tools as belonging to that same category.  

That said, I'm not blind to the problems surrounding AI. I'm deeply aware of the flood of low-effort, AI-generated garbage saturating every corner of the internet—and I want no part of it. Some projects I'm working on have taken years to develop, and I'm committed to preserving their integrity. I take this seriously.  

Ultimately, it is important to me that I stay in control. I treat every AI suggestion critically—accepting, discarding, or modifying it based on my vision and values as a creator. AI doesn't replace my voice; it enhances it. I believe that in a field where imagination is everything, any tool that helps stoke my creative fire is worth embracing.

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